Developer & Game Enthusiast
CS student with a passion for Python, game development, and making software that actually does something useful.
About Me
I'm a developer who got into code because of games — and never really left. My main language is Python, though I'm comfortable in C# and Java too, and I've been picking up web dev along the way.
I like projects that have a real purpose — a scraper that tracks prices, a game engine that actually works, a bot that runs on my own hardware. I learn best by building.
Outside of coding I'm deep into RimWorld, running a local AI setup at home, and slowly working toward a career in game development.
Projects
01
A turn-based combat system inspired by Pokémon. Type matchups, randomized moves, validated input loops — built in Python with clean OOP structure.
02
Scrapes Newegg product pages, stores price history in JSON, and alerts when an all-time low is hit. Uses BeautifulSoup and a custom Product class.
03
A persistent student-record manager with JSON file I/O, full error handling, and class-based design. Clean serialization and a simple CLI.
04
A local AI pipeline — Ollama running Gemma 4, connected to Discord via OpenClaw. Fully self-hosted, no cloud API.
Skills
Experience
Contact
Open to internships, collaborations, game dev opportunities, or just a chat about code.